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Design MDes

Key Information

Course code

W2P1

MDes W2P2 with placement

Start date

September

Placement available

Mode of study

4 years full-time

5 years full-time with placement

Fees

2024/25

UK £9,250

International £23,615

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Entry requirements

AAA - ABB (A-level)

DDM (BTEC)

31 (IB)

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Overview

The Guardian University Guide 2024 ranks Brunel design graduates top in the UK for earnings after 15 months, while government figures also show Brunel design graduates rank no.1 for graduate earnings in the UK.*

 Get a visual overview of this exciting programme by watching our colourful short video.

Design at Brunel is all about realising fantastic ideas in the real world. Our Design degree is focused on developing your commercial awareness, technical skills and ability to innovate, meaning you can develop physical and digital products that both look good and work well. The programme follows the same first three years as BSc Design, with an additional fourth year that raises the qualification to master's level.

There is a lot of project-based learning to test your skills and you’ll see the outcome of your design from concept to making the actual product. This means you’ll be able to build a great portfolio of your best-quality projects, academic and industry briefs, and case studies during your studies.

You’ll have workshop training and will use industry-standard equipment and software to develop quality hands-on skills to become a competent designer. You’ll have access to dedicated design studios, digital sketching, extensive prototyping workshops, and electronics and digital fabrication labs. The practical knowledge you gain is transferable to the industry and provides a head start for your future career as a designer and design thinker in the modern world.

Our design course can be studied 4 years full-time or 5 years full-time with placement, starting in September. The placement year helps you to prepare for the world of work and you’ll have a year’s worth of invaluable professional experience when you graduate. Our students have worked in both small innovation start-ups and multinational organisations such as Adidas, Chanel, Jaguar Land Rover, Philips, Disney and Lego.

Our students have the opportunity to study abroad. You could spend a term or a year in one of our partner universities via our exchange programme: Politecnico di Milano in Italy; Delft University of Technology in The Netherlands, San Francisco State University in USA and Institut Superieur de Design, ISD Bubika in France. New exchange opportunities are being developed with India, Canada and China.

Made in Brunel is a unique, student-led initiative that showcases our design talent at its finest. Each year our students run a series of industry and community events leading up to the Made in Brunel exhibition. This annual showcase is a highlight of the London design calendar and promotes the incredible work our students produce to the creative community, and is a great way for our students to network with design professionals and potential employers.

If you are interested in turning a product or technology idea into a business after you graduate, we are in partnership with the Central Research Laboratory (CRL), a design incubator for start-ups. You’ll have access to meeting rooms and work space as well as prototyping facilities. A team of in-house professionals will guide and support you at each stage and a number of our previous entrepreneurial students have successfully commercialised their products.

The MDes Design programme is fully accredited and recognised by the Institution of Engineering Designers (IED), the premier professional body representing engineering and product designers.

* Longitudinal Employment Outcomes (LEO) 2022

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Course content

The first two years of your design undergraduate degree will contain a balanced blend of creative and technical subjects; with mechanics, electronics and digital design. In your third year, you move on to more specialised areas and you’ll be introduced to the human-centred design process and advanced design for sustainability, enabling you to identify alternative design solutions. The MDes year features further specialisation and research-led design.

Compulsory

  • Computer Based Design

    Aim: To introduce students to the basics of computer-based design methods and techniques including model representations, geometric sketches, constraints, and 3D features. To develop understanding and skills required to produce computer generated digital models, technical drawings, material simulation and rapid prototyping approaches within a CAD environment. 

  • Creative Engineering Practice

    Aim: To provide students with a solid foundation in electronic engineering and mathematics, including an in-depth knowledge in electronic components in terms of their functionality and applications. To also provide working knowledge in computer software to simulate and solve electronic circuits and associated mathematics.

  • Design Process and Research

    Aim: To enable students to familiarise with the design process and engage with the broader context of design research methods, their application within visual, market, user-centred, inclusive and other design fields. To also understand design’s ethical position and the relationships between societal, economic and environmental dimensions in global and local contexts relating to design decisions.

  • Design Communication

    Aim: To enable students to have an appreciation of visual literacy in the context of design and visual expression, appreciating the context of visual thinking and to develop visual thinking techniques and processes through a variety of media. To help students develop foundation skills in visual communication, graphic communication, visualisation, design and the use of computer-generated media methods.

  • Materials and Manufacturing

    Aim: To enable students to develop the fundamental knowledge of materials science and materials engineering, properties for various materials, the selection process and manufacturing methods. To also help students to establish links between materials, production volumes and manufacturing processes in product design.

  • Introduction to Mechanics

    Aim: To introduce basic concepts and methods of engineering mechanics including statics and dynamics, relevant to the analysis of existing products using mathematical elements that underpin engineering mechanics. To enable students to make informed judgements about load, product geometry, mechanics of materials and energy considerations.

Compulsory

  • Digital Design and Prototyping

    The module enables students to gain knowledge and understanding of the fundamental elements of digital design and digital product prototyping through theory lectures and guided project work. Students will study digital applications that helps in the creation of digital experiences for consumers for a specific digital product or service applying principles of User Experience design and interaction design.

  • Design Practice and Minor Projects

    This module enables students to develop their ability to use methodologies to conceive, explore, develop, evaluate, synthesise, realise, externalise and communicate the design of products and solutions through virtual modelling and simulation. By tackling design challenges through innovation, they systematically apply design process tools within a variety of contexts, with consideration to design, engineering and manufacturing issues.

  • Design for Manufacturing and Advanced CAD

    The module will help students to develop awareness of the range of suitable manufacturing processes for key materials such as plastics and metals, by also considering the manufacturing constraints and potential defects. To better identify the design rules necessary to avoid product quality issues and to establish the proper links between virtual prototyping in CAD, physical prototyping, scaled production volumes and efficient assembly/joining methods. 

  • UX Design and Graphics

    The module offers the opportunity to develop students’ critical awareness, understanding and skills to think and communicate visually across all stages of the design process including branding, design, usability and function.

  • Fundamentals of Design for Sustainability

    The module introduces students to concept such as sustainable development, key environmental issues, Life Cycle Analysis etc. Students carry out a streamlined environmental review of a product in the earliest stages of the design process. Students will gain an in-depth knowledge of product eco-design and design for circular products, and to be able to apply these approaches in practice.

  • Fundamentals of Innovation

    This module enables students to develop capabilities relating to personal innovation and creativity, to enhance entrepreneurial thinking and manage innovation. Students will be introduced to the concepts and relevant theories of innovation and entrepreneurship, while instilling their importance during the introduction, growth and survival of new products, services and businesses.

Compulsory

  • Design Major Project - Research

    This module enables students to research and define the requirements of a self-defined or industry-based project. They will demonstrate the comprehensive skills acquired through their academic programme and apply these to define a Design opportunity. Students will demonstrate a deep level of knowledge of the design and innovation process and develop individual specialisations and creative differentiation.

  • Design Major Project – Development

    From the insights and definition gained during their major project research module, students will combine all the skills acquired during their course to develop an innovative design proposal though iterative design thinking, human centred design, digital and physical design and sustainable principles.  Students will critically develop and evaluate technical and ergonomic opportunities evaluating them using robust qualitative and quantitative techniques.

Optional

  • Advanced UX and Interaction Design Project

    The module aims to provide a working knowledge of interaction design, user experience and user interface principles. Students will be introduced to various interaction design approaches and design tools including participatory and co-design techniques. Students will participate in the critical evaluation of digital products and develop appropriate methodologies, processes and techniques for creative data and systems visualisation. 

  • Embedded Systems for Product Design Project

    This module provides an environment for students to develop and demonstrate skills and knowledge in the application of microcontroller interfacing techniques, to understand theoretical and code-related principles associated with embedded systems and to design dedicated electronic and electromechanical embedded systems that can be transferred to their major project and that can be used for prototyping products of commercial quality.

  • Advanced Design for Sustainability Project

    This module enables students to tackle sustainability challenges by shaping production-consumption systems (product-service system design, design for circular systems), individual behaviour (emotionally durable design, design for sustainable behaviour) and collective behaviour (design for social innovations). Students will analyse a complex sustainability challenge, identify critical issues and apply a combination of design for sustainability approaches to address the challenge.

  • Advanced Design Innovation Project

    This module offers the opportunity to develop advanced design innovation methodologies and approaches that enable a broader understanding of the current and future contextual issues facing our world and identify creative solutions that respond to real human needs.   The module combines design process, brand re-positioning, detailed product visual language, product family image and the production of high-quality visual appearance models.

  • Integrated Human Factors Project

    The module enables students to develop a detailed knowledge of human factors and helps students to integrate cognitive, physical, and affective human factors when considering the design of products and services. Through project work, students will identify areas for improvement and through a Human-Centred Design approach, demonstrate the ability to identify design solutions that meet and exceed the user requirements.

  • Product Design Engineering Analysis Project

    This module will develop students’ ability to analyse the stress distribution of a component both theoretically and using Finite Element Analysis (FEA), the ability to analyse the structure, dynamics and mechanisms of products theoretically and interpret and present the results to optimise a design. Students will develop technical and analytical skills in the real-world of product design.

Compulsory

  • Design for Sustainable Systems

    Students will develop a critical understanding of sustainability transitions and how these processes require intertwined changes at multiple levels (technology, society, economy, legislation). Students will then learn how design can be used to foster sustainability transitions, by applying a range of techniques to co-create and envision future sustainable socio-technical systems, and define the changes needed to support these radical transformations.

  • Design Research

    The purpose of this module is to provide students with a profound understanding of design research methodologies, methods and tools, fostering the enhancement of critical thinking and investigative skills essential for independent design projects. Acquiring the relevant knowledge and skills in research enables students to formulate and execute well-focused design projects, leading to the successful realisation of practical design outcomes.

  • MDes Major Project

    The major project offers the opportunity to investigate a global challenge both systematically and creatively.  Students will be encouraged to define a design opportunity and develop this through to a viable proposal. They will apply all design and development skills acquired throughout the programme to demonstrate a systematic understanding of innovation and new product development informed by professional industry standards.

Optional

  • Design Strategy & Entrepreneurship

    This module develops a strategic approach to managing design projects through a critical understanding of the key principles of design strategy and entrepreneurship. Students will develop skills to facilitate a shared vision among different stakeholders involved in complex projects and plan and evaluate a business model including factors such as political, social, economic, technical, branding and marketing. 

  • Inclusive Design

    This module develops an in-depth and systematic understanding of human-centred design principles for diverse user populations, focusing on inclusive design and social innovation. Students will develop creative skills when engaging with diverse stakeholders for co-creation and inclusion using a range of tools and techniques to make informed decisions on complex and unpredictable design issues, considering equality, justice, and social sustainability.

  • Independent Study

    This study block aims to help students develop self-driven learning skills and the life-long learning mindset.  Students will develop the ability to identify and utilise relevant resources to support their own learning effectively and the skills to gain knowledge through focused inquiries and interactions with professionals.

  • New Technologies

    Students will independently develop a critical awareness of new and emerging technologies for digital and physical product design applications. They will have the opportunity to conceptually understand and contextualise new technologies relative to the past, current and future innovation trends and exploit these in near and distant design future scenarios, communicating conclusions clearly to specialist and non-specialist audiences. 


This course can be studied undefined undefined, starting in undefined.

This course has a placement option. Find out more about work placements available.


Please note that all modules are subject to change.

Careers and your future

To help you prepare for the world of work, we’ll encourage you to take the placement option, incorporating a year spent in industry. This means you’ll have a year’s worth of invaluable professional experience and networks when you graduate. Our students have worked on placement for both small innovation start-ups and multinational organisations.

On our previous product design course, graduates were highly valued in the industry, working for established companies, including Disney, Dyson, JCB, Jaguar Land Rover, Philips and Cambridge Consultants.

UK entry requirements

2025/6 entry

  • GCE A Level AAA-ABB (General Studies and Critical Thinking not accepted).
  • BTEC Level 3 Extended Diploma DDM.
  • BTEC Level 3 Diploma DD in any subject with an A Level at grade B
  • BTEC Level 3 Subsidiary Diploma D in any subject with A Levels grade BB.
  • International Baccalaureate Diploma 31 points. GCSE English equivalent SL 5 or HL 4 and Mathematics SL 4 or HL 4.
  • Obtain a minimum of 128 UCAS tariff points in the Access to HE Diploma course with 45 credits at Level 3.
  • T levels : Merit overall
  • Five GCSEs at grade C or grade 4 and above are also required, to include Maths and English Language.

 

Please check our Admissions pages for more information on other factors we use to assess applicants as well as our full GCSE requirements and accepted equivalencies in place of GCSEs.

 

Brunel University London is committed to raising the aspirations of our applicants and students. We will fully review your UCAS application and, where we’re able to offer a place, this will be personalised to you based on your application and education journey.

 

All applicants are required to attend an interview including a portfolio review as part of the selection process before a formal offer is made.

 

EU and International entry requirements

English language requirements

  • IELTS: 6 (min 5.5 in all areas)
  • Pearson: 59 (59 in all sub scores)
  • BrunELT: 58% (min 55% in all areas)
  • TOEFL: 77 (min R18, L17, S20, W17) 

You can find out more about the qualifications we accept on our English Language Requirements page.

Should you wish to take a pre-sessional English course to improve your English prior to starting your degree course, you must sit the test at an approved SELT provider for the same reason. We offer our own BrunELT English test and have pre-sessional English language courses for students who do not meet requirements or who wish to improve their English. You can find out more information on English courses and test options through our Brunel Language Centre.

Please check our Admissions pages for more information on other factors we use to assess applicants. This information is for guidance only and each application is assessed on a case-by-case basis. Entry requirements are subject to review, and may change.

Fees and funding

2024/25 entry

UK

£9,250 full-time

£1,385 placement year

International

£23,615 full-time

£1,385 placement year

Fees quoted are per year and may be subject to an annual increase. Home undergraduate student fees are regulated and are currently capped at £9,250 per year; any changes will be subject to changes in government policy. International fees will increase annually, by no more than 5% or RPI (Retail Price Index), whichever is the greater.

More information on any additional course-related costs.

See our fees and funding page for full details of undergraduate scholarships available to Brunel applicants.

Please refer to the scholarships pages to view discounts available to eligible EU undergraduate applicants.

Teaching and learning

The majority of teaching and learning activities will be delivered in person on campus. However, a few modules may offer an option for you to attend online, and some modules may provide pre-recorded content for you to engage with prior to on-campus activities such as in-person seminars, face-to-face interactive sessions and/or face-to-face tutorials.

On-campus teaching and learning activities allow you to make the most of the Design facilities available on campus, e.g., workshops, computer rooms and the dedicated studios. In-person teaching and learning activities also help encourage you to integrate into the Brunel Design School community and connect with students from other year groups and other programmes.

Teaching and learning content (e.g., lecture slides) will be available online via the University Virtual Learning Environment, Brightspace. The majority of assessments will be submitted via the University digital assessment platform although a few may require in person attendance on campus.

Access to a laptop or desktop PC is required for joining online activities, completing coursework and digital exams, and a minimum specification can be found here.

We have computers available across campus for your use and laptop loan schemes to support you through your studies. You can find out more here.

Our design degrees are delivered by a passionate multi-disciplinary academic and technical team, including practising designers and graphic communication experts, mechanical and electrical engineers, and computer and materials scientists, and our lecturing staff are research or professionally active. This means you’ll be learning from enthusiastic teaching staff with real industry experience, and who have been making their ideas a reality through design for many years.

Study will combine lectures and other tutor-led activities such as group tutorials, lab sessions, computing sessions, manufacturing workshops, and guided independent study.

Class sizes depend on module, but all core modules are split up into around 40 people per group. Independent learning is key, and the amount of credits in a module represents the amount of time you will be expected to put in. For example, 40 credit modules require 400 hours of work across the year which equates to 12 hours per week, typically three of which will be in lectures and the remaining nine in self-directed study.

You will receive your timetable in advance of the course starting.

Should you need any non-academic support during your time at Brunel, the Student Support and Welfare Team are here to help.

Assessment and feedback

Your progress will be assessed via assignments, coursework, presentations, individual and group design projects, lab reports and case studies, exams, and the final year major design project.

Marked work and feedback will be returned to students within three weeks of submission.