Animation: Assigning Materials Shading Models
- There are nine shading models plus ray tracing:
- Wireframe - this is the fastest most basic rendering mode.
- Constant - This is also called flat shaded mode. Colour and value of a polygon face is based on the normal at the centre of the face.
- Phong - This is based on the colour at each vertex of the face and then interpolates the result across the poygon face.
- Blinn - Similar to Phong but produces a more subtle highlight that tend to look a bit more realistic
- Metal - This provides produces an enhaced highlight and deep rich colours giving a deep metallic appearance.