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Summary

Harry has research and teaching expertise in various aspects of digital media, games and creative computing. He is the Section Editor for Track 4 (Digital Games, Virtual Reality, and Augmented Reality) of the Multimedia Tools and Applications journal (Springer). He was co-editor of the Handbook of Digital Games (IEEE/Wiley, 2014).

Qualifications

BSc in Computing and Information Systems (1994), MSc in Analysis, Design and Management of Information Systems (1995), and PhD in Multimedia Systems (1997) - all from the LSE

Responsibility

Admissions Tutor and Course Director for undergraduate programmes in Digital Media: BSc Digital Design and BSc Visual Effects and Motion Graphics

Newest selected publications

Fukaya, K., Daylamani-Zad, D. and Agius, H. (2023) 'Generative Tools for Graphical Assets: A Study on Game Designers' and Developers' Preferences'. IEEE Transactions on Human-Machine Systems, 0 (accepted, in press). ISSN: 2168-2291 Open Access Link

Journal article

Fukaya, K., Daylamani-Zad, D. and Agius, H. (2023) 'Evaluation metrics for intelligent generation of graphical game assets: a systematic survey-based framework'. IEEE Transactions on Pattern Analysis and Machine Intelligence, 0 (accepted, in press). ISSN: 0162-8828 Open Access Link

Journal article

Fukaya, K., Daylamani-Zad, D. and Agius, H. (2023) 'Intelligent Generation of Graphical Game Assets: A Conceptual Framework and Systematic Review of the State of the Art'. ACM Computing Surveys, 0 (accepted, in press). ISSN: 0360-0300 Open Access Link

Journal article

Agius, H. and Daylamani-Zad, D. (2021) 'Guest editorial: Interaction in immersive experiences'. Multimedia Tools and Applications, 80 (20). pp. 30939 - 30942. ISSN: 1380-7501

Journal article

Lau, S-YJ. and Agius, H. (2021) 'A framework and immersive serious game for mild cognitive impairment'. Multimedia Tools and Applications, 80 (20). pp. 31183 - 31237. ISSN: 1380-7501 Open Access Link

Journal article
More publications(68)