Animation: ModifiersIntroduction
- Modifiers are routines that change and transform objects in specifica ways.
- Modifiers work by adjusting all or part of the geometry.e.g. a twist modifier works by adjusting the location of the vertices of an object.
- Modifiers work a various sub-object levels: vertex, edge, face.
- Modifiers are parametric by nature. Thus each set of modifiers has an associated set of controls that can be adjusted at any time.
- The parameters of the modifier can even be animated.