Animation: ModifiersStack control buttons
- The stack control buttons are
- Pin Stack: When this button is active, the Modifier stack is locked to the current object. If you select another object, the stack and the modifier panel will not change
- Active/Inactive: Activate or deactivates the current modifier
- Show End Result: When this is active you see the object after all the modifiers in the stack have been applied. When it is inactive you see the object with all modifiers up to and including the current modifier applied.
- Make Unique: Turns and instanced modifier into a unique one. Instanced modifiers occur when you apply a modifier to more than one object at the same time. This results in the modifier being instanced for each object
- Remove Modifier from Stack: Deletes current modifier from stack
- Edit Stack: Access the edit stack dialog box.