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Dr Gianluca Balla
Senior Lecturer in Games Design (Art)

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Balla, G. (2023) 'Adapting visual references in concept art for films and video games in design uncanny monsters'. Journal of Adaptation in Film and Performance, 16 (1). pp. 133 - 145. ISSN: 1753-6421

Journal article

'The Digital Painting Time Lapse Video as a Digital Performance (Artwork)'. (2022) Stanley Picker Gallery.

Exhibition

Lopez, M., Kearney, G., Hofstädter, K. and Balla, G. (2020) 'Enhancing audio description: accessible filmmaking, sound design and the importance of educating filmmakers'. Media Practice and Education, 21 (4). pp. 289 - 304. ISSN: 2574-1136 Open Access Link

Journal article

Balla, G. (2020) 'Produzione, finanziamento e distribuzione del videogioco in Italia: lo stato dell'industria nel quinquennio 2015-2019', in Carbone, MB. and Fassone, R. (eds.) Il Videogioco in Italia: Storie, Rappresentazioni, Contesti. Sesto San Giovanni : Mimesis. ISBN 10: 8857552225. ISBN 13: 978-8857552224.

Book chapter

Balla, G. (2018) 'The Director’s Method in Contemporary Visual Effects Film: The Influence of Digital Effects on Film Directing'. PhD Thesis.

Thesis dissertation

Brunel University London
Kingston Lane
Uxbridge
Middlesex UB8 3PH

Tel: +44 (0)1895 274000

Fax: +44 (0)1895 232806

Security: +44 (0)1895 255786

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